Tag: theory

Pings: Matter, Environment and Technology in the work of HC Gilje
A text commissioned by Norwegian artist HC Gilje for his monograph Conversations with Spaces.

Accretor: Generative materiality in the work of Driessens and Verstappen
in Artificial Life 21 (3): 307–312 (Summer 2015)
Generous Interfaces for Digital Cultural Collections
in Digital Humanities Quarterly 9(1) (2015). This paper updates and expands my previous writing on generous interfaces

Sheer Hardware: Material Computing in the Work of Martin Howse and Ralf Baecker
In Scan 10(2) (2013), "The In/Visibilities of Code"
Ten Questions Concerning Generative Computer Art
with Jon McCormack, Ollie Bown, Alan Dorin and Jonathan McCabe; in Leonardo 47(2) (2014)

Transmateriality: Presence Aesthetics and the Media Arts
in Throughout, ed Ulrik Ekman, MIT Press 2012
A Framework for Understanding Generative Art
with Alan Dorin, Jonathan McCabe, Jon McCormack and Gordon Monro; in Digital Creativity 23 (2012).

After the Screen: Array Aesthetics and Transmateriality
Presented at the Transdisciplinary Imaging Conference, Artspace, November 2010

Right Here, Right Now: On HC Gilje’s Networks of Specificity
A catalogue essay on the work of HC Gilje, commissioned for his 2009 solo exhibition Blink at the Hordaland Art Centre
Landscape, Slow Data and Self-Revelation
An invited contribution to Kerb 17: Is Landscape Architecture Dead?
Strange Ontologies in Digital Culture
With Mark Guglielmetti and Troy Innocent, in ACM Computers in Entertainment 7